| Game Sales Charts / Computer and Video Game Market Sales |
| Author | Message |
| | June 1, 2005 - 4:49:14am (edit: 1/18/07 - 5:45pm) | 1 of 6 | | | Login |
| Since it's interesting, I dug up some US video games industry market sales statistics for the last few years. I'll look for some more years and regions too.
US Total Game Software Sales 1995 - $3.2 billion 1996 - $3.7 billion (105 million units) 1997 - $4.4 billion (133 million units) 1998 - $5.5 billion (181 million units) 1999 - $6.1 billion (215 million units) 2000 - $6.02 billion (219 million units) 2001 - $6.35 billion (225 million units) 2002 - $6.9 billion (221.7 million units) 2003 - $7 billion (239.2 million units) 2004 - $7.3 billion (250 million units) 2005 - $7 billion (228.5 million units) 2006 - $7.4 billion
US Console & Handheld Total Sales 1997 - $5.1 billion 1998 - $6.2 billion 1999 - $6.9 billion 2000 - $6.6 billion 2001 - $9.4 billion 2002 - $10.3 billion 2003 - $10 billion 2004 - $9.9 billion 2005 - $10.3 billion 2006 - $12.5 billion
US Console & Handheld Hardware Sales 1998 - $2.5 billion 1999 - $2.7 billion 2000 - $2.5 billion 2001 - $4.8 billion 2002 - $4.8 billion 2003 - $4.2 billion 2004 - $3.7 billion 2005 - $4.2 billion 2006 - $4.6 billion ($2.9 billion console + $1.7 billion handheld)
US Console & Handheld Game Software Sales 1998 - $3.7 billion 1999 - $4.2 billion 2000 - $4.1 billion (130.6 million units) 2001 - $4.6 billion (141.5 million units) 2002 - $5.5 billion (162.8 million units) 2003 - $5.8 billion (186.4 million units) 2004 - $6.2 billion (203 million units) 2005 - $6.1 billion (190.5 million units) 2006 - $6.5 billion
US PC Game Total Sales 2005 - $1.4 billion
US PC Game Software Sales 1998 - $1.8 billion 1999 - $1.9 billion 2000 - $1.78 billion (84.9 million units) 2001 - $1.75 billion (83.6 million units) 2002 - $1.4 billion (61.5 million units) 2003 - $1.2 billion (52.8 million units) 2004 - $1.1 billion (47 million units) 2005 - $953 million (38 million units) 2006 - $970 million
US PC Game Online Sales 2005 - $344 million
US Console Game Software Sales 2002 - $4.65 billion 2003 - $4.9 billion (149 million units) 2004 - $5.2 billion (160.7 million units) 2005 - $4.7 billion 2006 - $4.8 billion
US Handheld Game Software Sales 2002 - $856 million 2003 - $903 million (37.4 million units) 2004 - $1.0 billion (42.3 million units) 2005 - $1.4 billion 2006 - $1.7 billion
Worldwide Handheld Hardware & Software Sales 2003 - $3.9 billion 2007 Forecast - $11.1 billion
Worldwide Total Game Hardware & Software Sales 2002 - $20.7 billion 2003 - $23.2 billion 2005 - $29 billion 2011 Forecast - $44 billion
Worldwide Total Game Software Sales 2004 - $18 billion 2010 Forecast - $26 billion
The stats are based on retail sales. Online game subscriptions and digital distribution are not included. And that online gaming market is increasing rapidly, especially with PC gamers. UPDATE: Starting with 2005, NPD tracks online PC sales.
http://www.theesa.com/archives/2005/02/computer_and_vi.php http://www.theesa.com/archives/2004/01/computer_and_vi_1.php http://www.theesa.com/archives/2003/01/computer_and_vi_3.php http://www.dfcint.com/news/prsep222004.html http://www.dfcint.com/news/prjune2005.html |
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| | June 2, 2005 - 3:53:10am | 2 of 6 | | | Login |
| In a Capcom financial report, I found regional market sizes for total game software.
Japan 2000 - $1.9 2001 - $1.8 2002 - $2.4 2003 - $2.7 2004 - $3.5 2005 - $2.8 (estimated) 2006 - $2.9 (estimated) 2007 - $3.1 (estimated)
North America 2000 - $3.3 2001 - $4.9 2002 - $7.0 2003 - $7.5 2004 - $7.7 2005 - $7.3 (estimated) 2006 - $7.6 (estimated) 2007 - $9.1 (estimated)
Europe 2000 - $2.7 2001 - $3.1 2002 - $4.3 2003 - $5.5 2004 - $6.3 2005 - $6.2 (estimated) 2006 - $6.7 (estimated) 2007 - $7.5 (estimated)
All numbers are in billions of US dollars.
“Share ratio by each software market; Japan 2 : North America 5 : Europe 3”
http://img.photobucket.com/albums/v293/fotox/capcom_market.gif# http://www.capcom.co.jp/ir/english/data/pdf/fy2005b.pdf |
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| | A breif look seems to reveal that europe doesn't buy as many games as Japan or America (based on population). Japan only seems to spend about half as much on games, but as their population is half that of the US, it equals out.
However, the total population of just the 'major' European countries (the ones that seem to be targeted by publishers); Britain, France, Germany, Spain & Italy, is also about equal to the US population, yet spends much less on games comparativly.
I wonder why? |
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| | June 3, 2005 - 2:11:31am (edit: 9/26/06 - 4:42pm) | 4 of 6 | | | Login |
| In my search, I found total sales for Japanese game publishers based on CESA data. This includes sales inside (domestic) and outside (overseas) of Japan.
Software 1997 - ¥538 1998 - ¥567.0 1999 - ¥562.8 2000 - ¥577.9 2001 - ¥517.4 2002 - ¥474.7 2003 - ¥429.9 2004 - ¥468.4 2005 - ¥487.1
Hardware 1997 - ¥510 1998 - ¥482.3 1999 - ¥454.6 2000 - ¥539.9 2001 - ¥940.1 2002 - ¥787.7 2003 - ¥704.5 2004 - ¥440.7 2005 - ¥872.7
I only found a few years with domestic and overseas sales separate.
Domestic Software 2001 - ¥264.2 2002 - ¥249.2 2003 - ¥230.6 2004 - ¥235.8 2005 - ¥314.1
Domestic Hardware 2001 - ¥221.1 2002 - ¥139.7 2003 - ¥118.4 2004 - ¥200.3 2005 - ¥182.4
Overseas Software 2001 - ¥253.2 2002 - ¥225.5 2003 - ¥199.3 2004 - ¥232.7 2005 - ¥173.0
Overseas Hardware 2001 - ¥718.9 2002 - ¥648.0 2003 - ¥586.1 2004 - ¥240.4 2005 - ¥690.3
All numbers are in billions of yen.
http://www.c-direct.ne.jp/english/divide/10106426/6426_03/6426_03.pdf http://www.c-direct.ne.jp/english/divide/10106426/6426_04/6426_03.pdf http://www.gamespot.com/news/2004/07/26/news_6103414.html http://www.gamespot.com/news/2005/05/27/news_6126620.html http://www.gamespot.com/news/6155650.html |
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| | | is ther anyway i can get fore casted values for 2007 to 2011 for US video game software |
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| | | Is this number for pc games (2006 - $970 million) including pc online sales? |
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| Game Sales Charts / Computer and Video Game Market Sales |