| GPU Jungle / Windows Longhorn to be 3D GUI | | | Author | Message | | | March 12, 2003 - 1:04:43am (edit: 3/12/03 - 1:05am) | 21 of 38 | | To: CriTioN | Login |
| I don't know about the timing to install, but it's quick as it's done automatically after prompting the CDkey. I left the machine for half an hour after it's starting to install. Well, since it's automatic, I can't choose to upgrade, freshly install, or overwrite my Windows XP. Then, my Windows XP's directory got renamed to C:\WINDOWS.000 from C:\WINDOWS and Longhorn got installed to C:\WINDOWS... Then, all previously installed applications aren't even registered so that I have to reinstall them. It's not upgrading nor is it deleting my old OS. What the heck is this thing???
However, it takes three times longer to boot up into Longhorn than XP; I bet the review didn't mention any downfalls of this OS!!! |
| | | March 12, 2003 - 1:20:02am (edit: 3/12/03 - 1:20am) | 22 of 38 | | To: Pichu | Login |
| | Yea, the dude did say right now it's a work in progress. I don't like the idea of it taking over your whole PC. You have all your applications on another drive? Will it let you install XP to create a duel boot system? |
| | | I don't know... it should have prompted me to install in which dir, just like Windows XP, but it just prompt me to install on which partition. The only thing I did is press F6 for further options (to install RAID drivers, which I didn't bother with it).
That's one 60GB drive. I decided to install Longhorn just today because I just formatted the drive yesterday, so I didn't really have any significant loss. |
| | | May 8, 2003 - 2:10:34pm | 24 of 38 | | | Login |
| DX9 GPU will be required for full functions of Windows Longhorn GUI.
Here is translations from Japanese article: To use full function, the DirectX9 class GPU to necessarily
In order to use all functions of such Longhorn UI, the DirectX9 class GPU becomes necessary. But, at the time of Longhorn appearance of 2005 years is, and others, it is not the case that all PC have loaded the DirectX9 class GPU. Because of that, the Microsoft offers phased UI function to the Longhorn. They are 2 stages of the " Tier 1 Experience " and the " Tier 2 Experience ".
As for the Tier 1 Experience, BASIC of the Longhorn UI it is the mode which offers function. Windows XP like in the desktop, it becomes something which adds the function such as high DPI scaling and the semi- transmitted window. The picture of the demonstration which has been introduced in this report seems that basically this Tier 1 suitable function is center.
" The Graphically stunning UI (the graphically splendid UI)" it designates the Tier 2 Experience, as the base vis-a-vis that. At present point in time, you do not know yet whether this, it becomes some contents.
In addition, these other things, also the UI of the " Windows 2000 compatibility mode " is prepared in the Longhorn.
So really in the Longhorn UI some GPU being necessary? Basic required environment becomes like under. Lowest being, DirectX7 class, to use the true UI of the Longhorn, DirectX9 class becomes necessary.
http://pc.watch.impress.co.jp/docs/2003/0509/kaigai01.htm
Check out the screens and MPEG movies of what Longhorn can do.
Star Wars DVD Movie as Animated Texture:
http://pc.watch.impress.co.jp/docs/2003/0509/k1_6.htm
Calculator with Increased DPI for the Window:
http://pc.watch.impress.co.jp/docs/2003/0509/k1_2.jpg# |
| | | | So when you get a virus or some kind of error, will big pac-mans come up and gobble the screen? |
| | | | Yes! Finally we will have those awesome special effects on computers that we've seen so long in "hi-tech" movies! |
| | | I want a "Minority Report" GUI.
baby steps....baby steps... |
| | | May 11, 2003 - 10:45:12pm (edit: 5/11/03 - 10:50pm) | 28 of 38 | | | Login |
| "Tier 2" for Longhorn got some high requirements. Tier 2 is the full-features GUI mode.
The Minimum Requirements
- Stable Longhorn Graphics Driver
- GPU Scheduling (multiple clients are guaranteed)
- GPU Memory Management (video memory always available)
- Hardware V-Sync Interrupt
- Pixel Shader 2.0 (DX9-class GPU)
- 4x FSAA
- Bump & Environment Mapping with Luminance
- Hardware Transformation & Lighting
- 1024x768 with 32-bit color
- 64MB Video Memory (128MB recommended)
- AGP 8x or PCI Express
Some steep requirements for Windows GUI, yes? I think it's great. It'll force GPU manufacturers to produce more solid graphics processor and drivers. That'll raise the bar on low-end systems and increase the number of 3D Gaming Capable PCs.
"Tier 1" only needs DX7-class features, and "Windows 2000 compatibility mode" won't need any 3D GPU -- just like current Windows.
But for Tier 2...1024x768x32 with 4x FSAA is the minimum requirement! Excellent! |
| | | | Where did you get this information from? If this is only Tier 2 (considering it's second rated, some features may be removed), what will be the Tier 1 requirement. |
| | | | Tier 2 is the full-features mode. Tier 1 has features removed. I got info from slides that were presented by Microsoft at WinHEC. |
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